Edit Point

The edit point is the location where most (all?) editing operations take place. It can be defined as one of the three possibilities:

  • the playhead
  • the mouse
  • the selected marker

Edit point selector

There are two keybindings available to cycle through the edit point options; one of them includes "selected marker", one does not. In many editing situations, just the playhead and mouse are all you need. You can also switch the edit point using a new combo-selector just right of the snap unit selector.

The Edit Range

How is the edit range defined?

There are 6 simples rule to define the edit range:

  • Edit Point = Playhead
    • selected marker exists : range is between Playhead and Marker
    • no selected marker : range is between Playhead and Mouse
  • Edit Point = Mouse
    • selected marker exists : range is between Mouse and Marker
    • no selected marker : range is between Playhead and Mouse
  • Edit Point = Selected Marker
    • selected marker exists : range is between Playhead and Marker
    • no selected marker : an error, there is no edit range.
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