Edit Point
The edit point is the location where most (all?) editing operations take place. It can be defined as one of the three possibilities:
- the playhead
- the mouse
- the selected marker

There are two keybindings available to cycle through the edit point options; one of them includes "selected marker", one does not. In many editing situations, just the playhead and mouse are all you need. You can also switch the edit point using a new combo-selector just right of the snap unit selector.
The Edit Range
How is the edit range defined?
There are 6 simples rule to define the edit range:
- Edit Point = Playhead
- selected marker exists : range is between Playhead and Marker
- no selected marker : range is between Playhead and Mouse
- Edit Point = Mouse
- selected marker exists : range is between Mouse and Marker
- no selected marker : range is between Playhead and Mouse
- Edit Point = Selected Marker
- selected marker exists : range is between Playhead and Marker
- no selected marker : an error, there is no edit range.


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